Roblox Game: Tencent Takes On Sites Trying to Push Age Limits – TechCrunch

“Where there is a policy, there are countermeasures,” the Chinese controlled to summarize what is happening in the country’s strictly regulated video game environment. This month, China followed the strictest regulations related to playtime for underage users. The 18-year-olds were shocked and struggled to find a way to triumph over him. Permission of 3 hours according to the week.

Within days, gaming giant Tencent acted to remove those solutions and the company filed lawsuits or statements against more than 20 online companies that sell adult industry accounts to underage players in its gaming division, according to this week’s Weibo review.

The youth borrowed those accounts and played for a few dollars for two hours without going through the same old-age verification checks, posing “a serious risk to real-name gaming systems and minor coverage mechanisms,” Tencent said, calling for an end to those practices.

China basically rules games that are addictive or that are “physically and mentally harmful” to minors. But what about the “good” games for kids?

When Tencent and Roblox formed a joint venture in China in 2019, the hypothesis is that the creator-centric gaming platform is in line with Tencent’s call to embark on creating educational games that motivate creativity or use generation to generate more profit. As I wrote before:

Roblox’s marketing, which aims to inspire “creativity,” is possibly compatible with Beijing’s call to “do good” for tech companies. Tencent replied. . Chinese roblox online page suggesting that you advertise a component of your business as a learning and STEM tool, collaborating with local schools and educators.

If Roblox can inspire young Chinese to design a world-class game, the Chinese government may begin to see it as a way to export Chinese culture and comfortable power. to win the summit. In fact, the members of the Chinese People’s Political Consultative Conference are establishments for apolitical territories such as the business community, “Submitting proposals on primary political and social issues As discussed in June, video games are “an effective channel for China’s cultural exports”.

It should be noted that Roblox’s case reads Beijing’s conversion attitude towards educational and export games.

Diddy has had many rivals over the years, but no one has threatened China’s dominance in the ride-sharing industry, but recently, some rivals are seeing new opportunities after regulators banned new downloads of Diddy’s app due to cybersecurity concerns. was to be one of them.

Cao Cao, a premium racing service from Chinese automaker Geely, announced this week a source of $ 589 million from Series B, will have to provide Cao Cao with ammunition to subsidize drivers and passengers. Platforms are probably less competitive than Diddy Capital injection growth phase Around 2015.

So far, the ban on the app appears to have had a limited effect on Diddy. With this app, orders rose as much as 13% in July. People who get a new phone can’t download Didi, but they can access mini-apps that are ubiquitous in China and have a vast ecosystem of third-party apps running on WeChat. The number of active users Diddy has lost is unknown, but rivals will surely have to offer wonderful incentives to separate giant drivers from customers.

Venture capitalists invest cash in China’s direct selling logos, combined with the merit of China’s chain of origin and a group of marketing experts. Beat Western consumers. In July, swimwear logo PatPat bought a significant amount of merchandise and raised $510 million. This month, we learned that Generation Z is trending in China and that the burgeoning DTC logo, which is sold in the U. S. In the U. S. , it received a $130 million Series B circular with a valuation of more than $1 billion. 36Kr news site, I showed it independently.

DST Global led cider’s new cycle with the participation of existing startup A16Z, the existing investor and Greenoaks Capital. In dozens of countries. Unlike natural businesses, export-oriented e-commerce has a woefully long and complex price chain, from design, manufacturing, marketing, shipping to after-sales service. Shein’s story would possibly have influenced many followers, but it’s not easy to replicate.

Tencent Acquires Sites That Try to Circumvent Your Age Limits – TechCrunch Link Source Tencent Acquires Sites That Attempt to Circumvent Your Age Limits – TechCrunch

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