We’re already familiar with a lot of GTA 6 cars, as the initial trailer is sure to be full of cars as we’re reintroduced to an updated Vice City setup. As Rockstar has a well-established lineup of makes and models within its Grand Theft Auto universe, there also seem to be some newcomers to keep things going. New when GTA 6 launches in 2025. For now, here’s a look at all the GTA 6 cars I’ve been able to identify.
The trailer opens with a wide shot of a road, and as it gets closer, we can make out some of the larger vehicles.
Then we have a beach scene, and while it’s not the typical position you’d expect to find GTA 6 cars in, there’s one in the crowd in the background.
Then, several supercars race down a highway, while a passenger stands on the open roof.
When walking down an urban street, many shiny stickers are exposed.
Further down this street, there are several traditional vehicles, which recommends that modding features can return to GTA 6 cars.
Then we arrive at a main street bathed in neon lights and full of new attractions.
This is followed through a series of clips on social media, the first of which is a race at a closed intersection.
A policeman chases a naked robber in front of a gas station.
A motorist “apologizes” for his misconduct.
A scene from the show Thrillbilly Mud Club.
A neighbor wielding a hammer in Hamlet’s neighborhood.
A police chase ensues over our protagonists.
An overturned car marks the end of a police chase.
A gang roams the neighborhood, with various versions of the same quads and motorcycles.
A gang of motorcyclists then drives through an intersection closed by police.
Finally, we see our protagonists flee at full speed, walking away or heading for a robbery of convenience.
Beyond the first trailer, the main illustration also shows one from GTA 6, which features the protagonists sitting on the hood of a new vehicle.
These are all the GTA 6 cars I’ve identified so far, and as you can see, there’s already a lot to do. As more data and developments are released, I will update this consultant with the latest news.
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Iain originally joined Future in 2012 to write consultants for CVG, PSM3 and Xbox World, before joining GamesRadar in 2013 as a consulting editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He’s better known as “Mr. Trophy,” due to his bad obsession with hoarding intangible cutlery on PlayStation, and now has more than 500 platinum flasks weighing on the shelves of his virtual rewards cabinet. He doesn’t care about Xbox hits.
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